![]() ![]() That's generally the number you should have active for any given boss. In the testing before a run, make sure you find out how many powerups you can have active at once. The one boss you should wait to fight is the Plague Fiend, unless you're overloaded on powerups as it is, in which case you may be able to get away with fighting him without the Javelin. (Dark Legacy's a whole different story as far as this goes, however.) I really suggest skipping the Ice Axe of Untar - that's the one Legend Item that is trash in this game. (I don't remember if it's possible to buy maximum health in Legends - I know it's not possible in Dark Legacy - but if max health can be bought in Legends that's the only potential exception.) Since it's a bit more of a precious commodity in Legends than in Dark Legacy, save the gold for powerups that can help slaughter bosses - don't spend it on stats. Of these two games, that's the one I've actually completed in its entirety, and I remember it somewhat better as well. I'll start off with some advice to those who consider running Gauntlet: Legends. So, in the interests of discussion, I'd like to start up a topic for both games together, intending to ultimately lead up to the actual speedrunning of both games. As for Legends, I had heard that someone here (who I shall not name unless he steps up, although he HAS sent runs in to SDA before) had considered rounding up some of his buddies to do a run of that game. not all that serious-sounding, let's just say. The only thread I found regarding Gauntlet: Dark Legacy was. ![]() Okay, so on a whim today I decided to search the forums and see if anyone had mentioned either Gauntlet: Legends (I recall it being for N64, but I wouldn't be surprised if it were on other systems) or Gauntlet: Dark Legacy (Gamecube, PS2, and XBox are the systems I recall seeing it for) in a previous discussion. ![]()
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